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- Cookie-based viewer identity: first chat attempt prompts for a nickname (inline modal, not a blocking native prompt()), generates a client-side uid, both persisted in cookies for 1 year - Right panel is now a live chat feed (username + message + status) with an input row below it, replacing the old bare prompt textarea - New POST /api/chat: runs a moderation check (banned-word blocklist — ponytail: starter list, not a real content policy, swap in the real one) before a message is allowed into the existing prompt-matching/generation pipeline; rejected messages still show in the chat log, just flagged - New GET /api/chat: recent chat history (capped at 300), polled every 3s - Left queue simplified to prompt + submitter name only — dropped the resolution/duration/date metadata that was there before - schedule/promptQueue now carry `requestedBy`/`nickname` through to /api/live/state so the left queue and "now playing" bar can show who asked for what - /api/prompt kept working (now a thin wrapper over the same submitPromptToQueue() the chat endpoint uses) for direct API testing Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Inspected infiniteslop.ai's computed styles directly (fonts, colors, button shapes) rather than guessing from memory: - Pure black background, Tahoma body font (matches their retro-web feel) - Shrikhand display font for the logo mark, pink drop-shadow for pop (their black stroke doesn't read on a black background, so swapped) - Hot-pink accent (#ff90e8, their exact "Say" button color) for active tabs, the primary CTA button, and active-row/tab indicators - White pill buttons with bold black text for secondary controls (tabs, mute toggle) — matches their unmute/chat button treatment Layout structure (queue-left/player-center/input-right, mobile sub-tabs, no native video controls) is unchanged — this is a re-skin, not a layout clone, since that structure was built to this project's own requirements. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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- library.json: all 303 real entries now have casual zh/en names (prompt/promptEn) - ingest.js: fixed a data-loss bug where the H3 console fetch was hardcoded to limit=200, silently dropping older jobs (and their edited names) as new content pushed them out of the window; sync is now a non-destructive merge with a much higher fetch limit - ingest.js: replaced the prefix-only test-job regex with a length-gated word-boundary check after 5 infra smoke-test clips slipped past it ("test verify", "cancel test - ...", "final flip test") — no false positives against the 303 real entries - deleted the 5 stray test clips (also removed on the H3 console side) Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> -
Static video-gen testing tool (MiniMax native API, then fal.ai) that grew into an AI drama live channel backed by an internal H3 Console GPU cluster: shared virtual-playhead live playback, prompt submit/match/generate queue, admin CRUD for the video library, and bilingual (zh/en) semantic clip names. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>