• The previous system prompt asked GLM for a free-form "shot-by-shot" expansion,
    which reliably produced 4-5 fake cuts with timestamps running out to 8-10s —
    impossible for a clip fixed at ~5s (H3_GEN_PARAMS.frames / FPS). Rewrote it
    against docs/h3skill.md (MiniMax's own H3 prompt-writing methodology, added
    alongside this commit): every chat prompt has no reference images, so it's
    always T2VA mode, and at ~5s it's one continuous shot, never a montage.
    
    The new prompt asks for H3's actual three-field T2VA structure
    (integrated_multimodal_description / overall_soundscape / non_diegetic_music,
    fixed order and labels), a single dominant camera movement from the official
    vocabulary (type + amplitude + speed), concrete lighting (no hollow buzzwords
    like "8K"/"cinematic" alone), and — previously missing entirely — explicit
    sound design. Verified against the real GLM endpoint on several sample
    prompts: single continuous shot throughout, correct field structure, no more
    impossible multi-shot timestamps.
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    Claude-Session: https://claude.ai/code/session_0144MiJ2cLjMd9jWaeEpVfUJ
    yibo authored
     
    Browse Dir »
  • Documents the new outfit-swap dance live room (dance.html) requirements
    alongside the existing text-prompt live channel baseline, plus the
    combined system architecture covering both.
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    Claude-Session: https://claude.ai/code/session_01SdtXTsDRz5QWMjvt1HBXLz
    yibo authored
     
    Browse Dir »