• Backend (server.js):
    - T11: dance.html gets its own schedule/queue state machine, persisted to
      dance-state.json (gitignored, same as live-state.json). Per MVCP M.8,
      the schedule stores videoId references rather than inlined clip
      snapshots like live's does, joining back to library.json at read time.
      Generalized pickBestIndexByStatus/extracted pickLeastPlayedClip so both
      channels' schedulers share the same selection logic instead of forking
      it; live's random-fill pool now excludes channel:"dance" clips (and
      vice versa) so the two channels' filler picks stay independent, which
      wasn't true before this (T8's dance clips could have leaked into
      live.html's filler).
    - T12: GET /api/dance/wardrobe — public, unauthenticated list of active
      garments.
    - T15: POST /api/dance/pick {garmentId, nickname?} — free path, always
      uses the configured default character, reuses submitGeneration (T8/T9)
      whole including its M.7 dedupe cache, then hands the result to
      danceQueue. In-flight generations are reconciled against generationJobs
      on each schedule tick rather than via a promise chain, so a pick
      request survives a server restart the same way T8's own jobs do.
    - T17: separate danceViewers map and POST /api/dance/queue/vote/:id, so
      viewer counts and votes don't mix with live.html's.
    - SCHEDULE_TICK_MS env var makes both channels' tick interval
      configurable so tests don't wait out a real 2s.
    
    Frontend:
    - dance.html (T13/T14/T16): reuses live.html's visual language via
      live.css, adds dance.css for the 9:16 boxed player and wardrobe grid.
      Left column is a 衣柜/传衣服/传人 tab set (only 衣柜 is wired up —
      the other two need accounts/credits, dev-plan-2.md 第三/四期); right
      column shows the queue with vote buttons instead of live.html's chat.
      Age-confirmation gate (5.1节) blocks the page on first visit via a
      cookie, non-dismissable by clicking the backdrop.
    
    Tests: dance-channel.test.js spins up a mock H3 Console (same approach
    as dressup-generate.test.js) to exercise wardrobe listing, pick
    rejection/happy-path/dedupe, vote, and independent viewer counts
    end to end.
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    yibo authored
     
    Browse File »

  • The video autoplays muted underneath a full-screen splash — logo, play icon,
    slogan and a credit line, matching infiniteslop.ai's own splash. Clicking it
    is the user gesture that lets the browser allow unmuted playback, so desktop
    viewers land with sound instead of the silent-until-you-find-the-mute-button
    experience from the previous change. Mobile stays muted after entry, same as
    infiniteslop.ai, since unmuted autoplay-adjacent playback is unreliable there.
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    Claude-Session: https://claude.ai/code/session_0144MiJ2cLjMd9jWaeEpVfUJ
    yibo authored
     
    Browse File »
  • Drops the muted attribute and tries an unmuted autoplay first; if the browser
    blocks unmuted autoplay (no prior user gesture on the page), falls back to
    muted playback and syncs the mute button label to match. Once a viewer
    unmutes once, later clip switches keep playing with sound.
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    Claude-Session: https://claude.ai/code/session_0144MiJ2cLjMd9jWaeEpVfUJ
    yibo authored
     
    Browse File »
  • Reworks live.css/live.html to match infiniteslop.ai's visual language: Tahoma
    bold type, pure-black canvas, hot-pink accent, and hand-drawn white cards with
    a thick black border + hard offset shadow for every button/bubble/prompt card.
    Left queue now groups into 接下来播放/生成中/排队中 sections, the center gets a
    white "now playing" card (time + requester + prompt) plus a pulsing LIVE pill,
    chat bubbles are colored per-nickname via a pastel hash, and the top bar gained
    a chat-close toggle alongside mute and the watching count.
    
    Adds real upvoting to go with the new queue UI: POST /api/queue/vote/:id
    toggles a per-viewer (cookie uid) vote on a queued prompt, and pickNextClip
    now schedules the highest-voted matched/ready entry first instead of strict
    FIFO — lets chat bump a favorite prompt to the front of the line.
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    Claude-Session: https://claude.ai/code/session_0144MiJ2cLjMd9jWaeEpVfUJ
    yibo authored
     
    Browse File »
  • - "昵称 X ✎" button (next to the "聊天" title) replaced with a row directly
      above the chat input: hidden until a nickname is set, then shows
      "<nickname>  change name" — matches infiniteslop.ai's own placement/label
    - Nickname prompt now triggers on focusing the chat input itself, not just
      on hitting send — so a first-time visitor sees it the moment they click in
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    yibo authored
     
    Browse File »
  • Previously the nickname modal only appeared implicitly on first chat send,
    with no way to see or change it afterward. Adds an always-visible "昵称 X ✎"
    button next to the chat panel title — same modal, pre-filled with the
    current nickname, keeps the existing uid when editing.
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    yibo authored
     
    Browse File »
  • - Cookie-based viewer identity: first chat attempt prompts for a nickname
      (inline modal, not a blocking native prompt()), generates a client-side
      uid, both persisted in cookies for 1 year
    - Right panel is now a live chat feed (username + message + status) with
      an input row below it, replacing the old bare prompt textarea
    - New POST /api/chat: runs a moderation check (banned-word blocklist —
      ponytail: starter list, not a real content policy, swap in the real one)
      before a message is allowed into the existing prompt-matching/generation
      pipeline; rejected messages still show in the chat log, just flagged
    - New GET /api/chat: recent chat history (capped at 300), polled every 3s
    - Left queue simplified to prompt + submitter name only — dropped the
      resolution/duration/date metadata that was there before
    - schedule/promptQueue now carry `requestedBy`/`nickname` through to
      /api/live/state so the left queue and "now playing" bar can show who
      asked for what
    - /api/prompt kept working (now a thin wrapper over the same
      submitPromptToQueue() the chat endpoint uses) for direct API testing
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    yibo authored
     
    Browse File »
  • Inspected infiniteslop.ai's computed styles directly (fonts, colors, button
    shapes) rather than guessing from memory:
    - Pure black background, Tahoma body font (matches their retro-web feel)
    - Shrikhand display font for the logo mark, pink drop-shadow for pop
      (their black stroke doesn't read on a black background, so swapped)
    - Hot-pink accent (#ff90e8, their exact "Say" button color) for active
      tabs, the primary CTA button, and active-row/tab indicators
    - White pill buttons with bold black text for secondary controls (tabs,
      mute toggle) — matches their unmute/chat button treatment
    
    Layout structure (queue-left/player-center/input-right, mobile sub-tabs,
    no native video controls) is unchanged — this is a re-skin, not a layout
    clone, since that structure was built to this project's own requirements.
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    yibo authored
     
    Browse File »
  • Static video-gen testing tool (MiniMax native API, then fal.ai) that grew
    into an AI drama live channel backed by an internal H3 Console GPU cluster:
    shared virtual-playhead live playback, prompt submit/match/generate queue,
    admin CRUD for the video library, and bilingual (zh/en) semantic clip names.
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    yibo authored
     
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