agent-manager.js
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/**
* Agent Manager — 统一 Agent 调用管理器(薄门面)
*
* 职责:
* - Agent 配置查询(Registry + 静态配置)
* - callAgent 调用入口 + Hook 编排
* - 协议执行 + 重试策略
* - 日志管理
*
* 委托:
* - 会话池管理 → SessionPool
* - Protocol 实例化 → protocol-factory
* - Prompt 执行 → stream-executor
* - 运行时推断 → runtime-resolver
*/
const { EventEmitter } = require('events');
const fs = require('fs');
const path = require('path');
const { PromptBuilder } = require('./prompt-builder');
const { getGlobalLogManager, waitForGlobalLogManager } = require('./logging');
const { HookRunner } = require('./hook-runner');
const { resolve: resolveRuntime } = require('./runtime-resolver');
const { SessionPool } = require('./session-pool');
const { runPromptInSession } = require('./stream-executor');
const {
RunRegistry: EngineRunRegistry,
FailoverError,
} = require('../engine');
/**
* 无流式数据的空闲上限,与 stream-executor.runPromptInSession 的 JSDoc 契约一致(30 分钟)。
* 真正的超时管理由上层心跳监控负责,这里只是兜底 —— 一个 agent 读几千行源码再动笔,
* 中间静默十几分钟是正常的,不该被当成卡死。
*/
const DEFAULT_IDLE_TIMEOUT_MS = 1_800_000;
class AgentManager extends EventEmitter {
constructor(config, workDir, options = {}) {
super();
this.workDir = workDir;
this.config = typeof config === 'string'
? JSON.parse(fs.readFileSync(config, 'utf-8'))
: config;
this.baseDir = path.join(__dirname, '../..');
this.promptBuilder = new PromptBuilder(this.config, this.baseDir);
this.hookRunner = new HookRunner(this.config, this.baseDir);
// 会话池
this.sessionPool = new SessionPool();
this.sessionPool.on('session_event', (payload) => this._emitSessionEvent(payload));
// Registry 集成
this.registry = options.registry || null;
if (this.registry) this._bindRegistryEvents();
// Engine RunRegistry
this.runRegistry = options.runRegistry || new EngineRunRegistry();
// 日志
this.sessionId = options.sessionId || `agent-${Date.now()}`;
this.logManager = options.logManager || getGlobalLogManager();
this.logSession = options.logSession || null;
this._logInitPromise = null;
}
// ═══════════════════════════════════════════════════
// 公共接口
// ═══════════════════════════════════════════════════
/**
* 调用 Agent(主入口)
*/
async callAgent(agentName, task, options = {}) {
const { onData, onError, onAcpEvent, sessionId, sessionScope } = options;
// 日志会话
const logSession = await this._resolveLogSession(sessionId);
const { agent, client } = this.getAgentConfig(agentName);
if (!client) throw new Error(`Agent "${agentName}" 无法执行:缺少 client 配置`);
const resolved = resolveRuntime(agent, client);
const protocolName = resolved.protocol;
console.log(`\n[${agentName}] 启动 (Client: ${agent.client}, Deploy: ${agent.deploy}, Protocol: ${protocolName})...`);
if (logSession) {
await logSession.logAgentStart(agentName, task, {
client: agent.client, deploy: agent.deploy,
protocol: protocolName, ...options.metadata,
});
}
// Hook 上下文
const hookCtx = {
agentName, agentType: agent.type,
sessionId: sessionId || this.sessionId,
taskId: options.metadata?.taskId || `task-${Date.now()}`,
workDir: this.workDir,
taskPrompt: task.substring(0, 1000),
};
try {
await this.hookRunner.run('pre-task', agent, hookCtx);
const fullPrompt = this.buildFullPrompt(agentName, task);
const startTime = Date.now();
const result = await this._runViaProtocol(
agentName, agent, resolved, fullPrompt,
{ ...options, logSession }
);
hookCtx.duration = Date.now() - startTime;
hookCtx.exitCode = 0;
hookCtx.outputSummary = (result?.output || '').substring(0, 500);
await this.hookRunner.run('post-task-success', agent, hookCtx);
return result;
} catch (err) {
hookCtx.exitCode = 1;
hookCtx.errorMsg = err.message;
await this.hookRunner.run('post-task-failure', agent, hookCtx).catch(console.error);
throw err;
}
}
/**
* 获取 Agent 配置(Registry > 静态配置)
*/
getAgentConfig(agentName) {
if (this.registry) {
const registered = this.registry.getAgent(agentName);
if (registered) return { agent: registered.agent, client: registered.client };
}
let agentConfig = this.config.agents?.[agentName];
// Dynamic Hot-Reload Fallback (Local File-System First)
if (!agentConfig) {
let agentDir;
let agentsRoot;
if (agentName.includes(':')) {
const [compId, subId] = agentName.split(':');
agentsRoot = path.resolve(__dirname, `../../../data/companies/${compId}/agents`);
agentDir = path.join(agentsRoot, subId);
} else {
agentsRoot = path.resolve(__dirname, '../../../system/agents');
agentDir = path.join(agentsRoot, agentName);
}
// 1. Check if it's an independent Agent
if (fs.existsSync(agentDir)) {
// P1 虚拟引用寻址:company-hired 的 agent 可能在 config.json 里带
// systemAgentRef(company-service.hire() 走引用模式雇佣时写入),
// 此时 agent.md 不再物理拷贝进私有目录,改为指向共享的
// system_agents.legacy_path/agent.md(见 docs/todo/system-design/27-p1-virtual-reference.md §4.2)。
let promptPath = path.join(agentDir, 'agent.md');
let companyContextPath = null;
const configJsonPath = path.join(agentDir, 'config.json');
if (fs.existsSync(configJsonPath)) {
let ref;
try {
const dirConfig = JSON.parse(fs.readFileSync(configJsonPath, 'utf-8'));
ref = dirConfig?.systemAgentRef;
} catch (e) {
// config.json 损坏/不可解析:退回 legacy 行为,不让寻址崩溃
ref = undefined;
}
if (ref) {
const sharedAgentMdPath = require('../../services/graph-service').lookupSharedAgentMd(ref);
if (sharedAgentMdPath) {
promptPath = sharedAgentMdPath;
companyContextPath = path.join(agentDir, 'company-context.md');
}
// sharedAgentMdPath 为 null(理论上不应发生,防御性处理):
// promptPath/companyContextPath 保持上面初始化的 legacy 默认值。
}
}
agentConfig = {
type: 'orchestrator',
protocol: 'claude-cli',
transport: 'pipe',
launcher: 'claude-local',
client: 'claude-local',
prompt: promptPath,
companyContextPath,
workDir: agentDir, // CLI 进程在 Agent 自己的目录下运行,自动读取 .claude/skills/
description: `Dynamic Agent ${agentName}`
};
} else {
// 2. Check if it's a scoped skill inside any agent
let foundPath = null;
if (fs.existsSync(agentsRoot)) {
for (const f of fs.readdirSync(agentsRoot, { withFileTypes: true })) {
if (f.isDirectory() && !f.name.startsWith('.')) {
const skillPath = path.join(agentsRoot, f.name, '.claude', 'skills', agentName, 'SKILL.md');
if (fs.existsSync(skillPath)) {
foundPath = skillPath;
break;
}
}
}
}
if (foundPath) {
// 找到 skill 所在的 Agent 目录,作为 CLI 工作目录
const ownerAgentDir = path.dirname(path.dirname(path.dirname(foundPath))); // .claude/skills/xxx/SKILL.md → agent dir
agentConfig = {
type: 'executor',
protocol: 'claude-cli',
transport: 'pipe',
launcher: 'claude-local',
client: 'claude-local',
prompt: foundPath,
workDir: ownerAgentDir, // CLI 进程在拥有该 skill 的 Agent 目录下运行
description: `Dynamic Skill ${agentName}`
};
}
}
// Cache dynamic configuration to prevent PromptBuilder from failing
if (agentConfig) {
this.config.agents = this.config.agents || {};
this.config.agents[agentName] = agentConfig;
}
}
if (!agentConfig) throw new Error(`Agent not found: ${agentName}`);
// Fallback valid client
let clientConfig = agentConfig.client
? (this.config.clients?.[agentConfig.client] || null)
: null;
if (!clientConfig) clientConfig = { url: 'local' }; // provide a default dummy client info if missing
return { agent: agentConfig, client: clientConfig };
}
/**
* 构建完整 prompt
*/
buildFullPrompt(agentName, task) {
return this.promptBuilder.build(agentName, task);
}
/**
* 终止当前运行的进程/会话
*/
killCurrentProcess() {
const killed = this.sessionPool.killActive();
return !!killed;
}
/**
* 获取可用 Agent 列表
*/
listAgents() {
if (this.registry) {
return this.registry.listAgents().map(a => ({
key: a.name, type: a.type, client: a.client,
deploy: a.deploy, description: a.description,
}));
}
return Object.entries(this.config.agents || {}).map(([key, config]) => ({
key, type: config.type, client: config.client,
deploy: config.deploy, description: config.description,
}));
}
/**
* 预热会话池
*/
async prewarmReusableSessions(agentNames = null) {
let names;
if (Array.isArray(agentNames)) {
names = agentNames;
} else if (this.config.agents && Object.keys(this.config.agents).length > 0) {
// 优先用当前配置中的 agents(已按组过滤)
names = Object.keys(this.config.agents);
} else if (this.registry) {
names = this.registry.listAgents().map(a => a.name);
} else {
names = [];
}
const warmed = [];
for (const name of names) {
try {
const { agent, client } = this.getAgentConfig(name);
if (!client) continue;
const resolved = resolveRuntime(agent, client);
await this.sessionPool.getOrCreate(
name, agent, resolved.launcherConfig, resolved.protocol, this.workDir
);
warmed.push(name);
} catch (err) {
console.warn(`[AgentManager] prewarm 跳过 ${name}: ${err.message}`);
}
}
if (warmed.length > 0) console.log(`[AgentManager] 预热完成: ${warmed.join(', ')}`);
return warmed;
}
// ── 委托方法 ──
closeAllSessions() { return this.sessionPool.closeAll(); }
getSessionStats() { return this.sessionPool.getStats(); }
// ═══════════════════════════════════════════════════
// 内部方法
// ═══════════════════════════════════════════════════
/**
* 协议执行 + 失败重试
* @private
*/
async _runViaProtocol(agentName, agent, resolved, fullPrompt, options) {
const logSession = options.logSession || this._getLogSession();
const protocolName = resolved.protocol;
// 优先使用 Agent 自带的 workDir(确保 CLI 进程运行在 Agent 目录下,能读取 .claude/skills/)
const effectiveWorkDir = agent.workDir || this.workDir;
let session = await this.sessionPool.getOrCreate(
agentName, agent, resolved.launcherConfig, protocolName, effectiveWorkDir
);
for (let attempt = 0; attempt < 2; attempt++) {
try {
this.sessionPool.activeKey = session.key;
// 优先级:调用方显式传入 > 该 agent 的配置 > 默认值。
//
// 修之前这里是 `this.config?...?.idleTimeout || 120_000`,且 `...options` 摊在前面、
// 被下一行的 idleTimeoutMs 覆盖 —— 两个后果叠在一起:
// ① 默认 120 秒,比 stream-executor 自己 JSDoc 写的 30 分钟(1_800_000)小一个数量级,
// 也和同进程 ClaudeCliProtocol 早已放到 24h 的 idle 上限完全对不上;
// ② 调用方**无法覆写** —— 传了 options.idleTimeoutMs 也会被这一行盖掉。
// 真 CLI 下的实际后果:任何「先读几千行源码再动笔」的节点都在动笔前被杀
// (readme-writer 就是这么死的:idle timeout: no stream data for 120000ms),
// 这是 27-P3B 第三次真跑「work 节点 → success」跑不通的唯一技术原因。
//
// 「按静默时长杀 agent」在本仓库已经被判过一次死刑(ClaudeCliProtocol 那两个
// IDLE_TIMEOUT 常量的注释写着「已取消」),这里是漏网的一处。默认值对齐
// stream-executor 的契约,真正的超时管理交给上层心跳监控。
const idleTimeoutMs = options.idleTimeoutMs
|| this.config?.agents?.[agentName]?.idleTimeout
|| DEFAULT_IDLE_TIMEOUT_MS;
const stdout = await runPromptInSession(session, fullPrompt, {
...options, logSession, idleTimeoutMs,
});
this.sessionPool.activeKey = null;
if (logSession) await logSession.logAgentEnd(agentName, stdout, 'success');
return { agent: agentName, output: stdout, status: 'success' };
} catch (err) {
this.sessionPool.activeKey = null;
if (attempt === 0 && FailoverError.from(err).retryable) {
this._emitSessionEvent({
agentName, protocol: protocolName, status: 'reconnecting',
sessionId: session.protocol?.sessionId, sessionKey: session.key,
reason: err.message,
});
await this.sessionPool.reset(session.key);
session = await this.sessionPool.getOrCreate(
agentName, agent, resolved.launcherConfig, protocolName, effectiveWorkDir
);
this._emitSessionEvent({
agentName, protocol: protocolName, status: 'reconnected',
sessionId: session.protocol?.sessionId, sessionKey: session.key,
});
continue;
}
if (logSession) await logSession.logAgentError(agentName, err);
throw new Error(`Agent ${agentName} (${protocolName}) failed: ${err.message}`);
}
}
}
// ── 日志 ──
/** @private */
async _resolveLogSession(sessionId) {
if (sessionId) {
await this._ensureLogManagerReady();
return this.logManager.getOrCreateSession(sessionId, { workDir: this.workDir });
}
await this._ensureLogReady();
return this._getLogSession();
}
/** @private */
async _ensureLogReady() {
if (this.logSession) return this.logSession;
if (!this._logInitPromise) {
this._logInitPromise = waitForGlobalLogManager().then(() => {
if (this.logManager.initialized && !this.logSession) {
this.logSession = this.logManager.getOrCreateSession(this.sessionId, {
workDir: this.workDir,
});
}
return this.logSession;
});
}
return this._logInitPromise;
}
/** @private */
async _ensureLogManagerReady() {
if (this.logManager.initialized) return;
if (this._logInitPromise) {
await this._logInitPromise;
} else if (typeof this.logManager.init === 'function') {
await this.logManager.init();
}
}
/** @private */
_getLogSession() { return this.logSession; }
// ── 事件 ──
/** @private */
_emitSessionEvent(payload) {
const agentType = payload.agentType || this.config?.agents?.[payload.agentName]?.type || null;
const event = {
type: 'agent_session',
timestamp: new Date().toISOString(),
agentType,
...payload,
};
this.emit('session_event', event);
console.log(
`[Session] agent=${event.agentName} type=${event.agentType || '-'} ` +
`protocol=${event.protocol} status=${event.status} ` +
`sessionId=${event.sessionId || '-'} key=${event.sessionKey || '-'}`
);
}
/** @private */
_bindRegistryEvents() {
this.registry.on('changed', ({ added, removed, modified }) => {
console.log(`[AgentManager] Registry 热重载: +${added.length} -${removed.length} ~${modified.length}`);
const fullConfig = this.registry.getFullConfig();
this.promptBuilder = new PromptBuilder(fullConfig, this.baseDir);
this.hookRunner = new HookRunner(fullConfig, this.baseDir);
this._emitSessionEvent({
agentName: null, status: 'config_reloaded', added, removed, modified,
});
});
this.registry.on('registered', ({ name, config }) => {
console.log(`[AgentManager] Agent 已动态注册: ${name}`);
this._emitSessionEvent({ agentName: name, agentType: config.type, status: 'registered' });
});
this.registry.on('unregistered', ({ name }) => {
console.log(`[AgentManager] Agent 已动态注销: ${name}`);
this._emitSessionEvent({ agentName: name, status: 'unregistered' });
});
}
}
module.exports = AgentManager;