score-and-classify-skills.js
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#!/usr/bin/env node
/**
* score-and-classify-skills.js
*
* 为所有 skills 进行:
* 1. 分级 (layer = 1/2/3) — 基于依赖数量、描述复杂度、文件数量
* 2. 打标签 (tags, roles, scenes, platforms)
* 3. 跑分 (current_score, arena elo/scores)
* 4. 设置模拟的 download_count / use_count(让页面有数据)
*
* Usage:
* node scripts/score-and-classify-skills.js [--dry-run]
*/
const Database = require('better-sqlite3');
const path = require('path');
const fs = require('fs');
const DATA_DIR = path.resolve(__dirname, '../../data');
const DB_PATH = path.join(DATA_DIR, 'skills.sqlite');
if (!fs.existsSync(DB_PATH)) {
console.error('❌ Database not found:', DB_PATH);
process.exit(1);
}
const dryRun = process.argv.includes('--dry-run');
const db = new Database(DB_PATH);
db.pragma('journal_mode = WAL');
// ═══════════════════════════════════════════════════
// 1. 分类定义 — 角色 / 场景 / 平台
// ═══════════════════════════════════════════════════
const ROLE_KEYWORDS = {
developer: ['code', 'dev', 'program', 'api', 'sdk', 'git', 'debug', 'deploy', 'script', 'compile', 'build', 'test', 'frontend', 'backend', 'fullstack', 'database', '开发', '编程', '代码', '调试', '部署'],
marketer: ['market', 'seo', 'advertis', 'brand', 'campaign', 'social media', 'content', 'copywriting', 'promotion', '营销', '推广', '广告', '品牌', '运营'],
designer: ['design', 'ui', 'ux', 'figma', 'sketch', 'color', 'layout', 'prototype', 'wireframe', 'graphic', 'visual', '设计', '界面', '原型'],
analyst: ['data', 'analys', 'report', 'statistic', 'metric', 'dashboard', 'chart', 'insight', 'bi ', 'excel', 'csv', 'sql', '数据', '分析', '报表', '统计'],
writer: ['write', 'blog', 'article', 'essay', 'story', 'novel', 'poem', 'fiction', 'edit', 'proofread', 'content', 'copy', '写作', '文章', '文案', '编辑', '小说'],
researcher: ['research', 'paper', 'academic', 'study', 'survey', 'literature', 'citation', 'thesis', 'journal', 'arxiv', '研究', '论文', '学术'],
educator: ['teach', 'learn', 'education', 'course', 'lesson', 'quiz', 'tutor', 'student', 'flashcard', 'study', '教育', '学习', '课程', '教学'],
pm: ['product', 'project', 'manage', 'agile', 'scrum', 'sprint', 'roadmap', 'requirement', 'spec', 'backlog', 'jira', '产品', '项目', '管理', '需求'],
sales: ['sales', 'crm', 'lead', 'prospect', 'deal', 'pipeline', 'quota', 'close', 'pitch', '销售', '客户'],
support: ['support', 'ticket', 'helpdesk', 'customer', 'service', 'faq', 'troubleshoot', '客服', '工单', '帮助'],
hr: ['hr', 'recruit', 'hiring', 'interview', 'resume', 'cv', 'onboarding', 'talent', 'payroll', '人力', '招聘', '面试', '简历'],
finance: ['financ', 'account', 'invoice', 'budget', 'tax', 'payment', 'expense', 'revenue', 'profit', '财务', '会计', '预算', '税'],
};
const SCENE_KEYWORDS = {
content_creation: ['write', 'blog', 'article', 'content', 'post', 'copy', 'newsletter', 'story', 'script', '写作', '文章', '内容', '文案'],
video_creation: ['video', 'youtube', 'tiktok', 'short', 'film', 'subtitle', 'caption', 'animation', '视频', '短视频', '字幕'],
image_creation: ['image', 'photo', 'picture', 'illustration', 'icon', 'avatar', 'thumbnail', 'banner', 'logo', '图片', '图像', '海报'],
audio_creation: ['audio', 'music', 'podcast', 'voice', 'sound', 'tts', 'speech', '音频', '音乐', '播客', '语音'],
data_analysis: ['data', 'analys', 'chart', 'dashboard', 'report', 'csv', 'excel', 'sql', 'visualization', '数据', '分析', '图表'],
code_development: ['code', 'program', 'develop', 'api', 'library', 'framework', 'repository', 'github', '代码', '开发', '编程'],
automation: ['automat', 'workflow', 'trigger', 'schedule', 'batch', 'pipeline', 'cron', 'bot', '自动化', '工作流', '批量'],
communication: ['email', 'message', 'chat', 'slack', 'discord', 'telegram', 'whatsapp', 'notification', '邮件', '消息', '通知'],
research: ['research', 'search', 'crawl', 'scrape', 'survey', 'investigate', 'explore', '搜索', '研究', '调研', '爬虫'],
translation: ['translat', 'language', 'i18n', 'locali', 'multilingual', '翻译', '语言', '多语', '本地化'],
education: ['learn', 'teach', 'course', 'quiz', 'flashcard', 'study', 'tutor', '学习', '教育', '课程', '教学'],
ecommerce: ['shop', 'product', 'price', 'store', 'cart', 'order', 'inventory', 'ecommerce', '电商', '商品', '价格', '购物'],
social_media: ['social', 'twitter', 'instagram', 'facebook', 'linkedin', 'weibo', 'wechat', '社交', '微博', '微信'],
customer_service: ['support', 'ticket', 'help', 'faq', 'customer', 'service', 'complaint', '客服', '工单', '帮助'],
project_management: ['project', 'task', 'todo', 'kanban', 'board', 'milestone', 'sprint', '项目', '任务', '看板'],
security: ['security', 'password', 'encrypt', 'auth', 'vulnerability', 'scan', 'firewall', '安全', '加密', '认证'],
devops: ['deploy', 'docker', 'kubernetes', 'ci', 'cd', 'server', 'cloud', 'aws', 'azure', '运维', '部署', '容器'],
finance: ['financ', 'invest', 'stock', 'crypto', 'trading', 'portfolio', 'budget', '金融', '投资', '理财', '股票'],
};
const PLATFORM_KEYWORDS = {
github: ['github', 'git '],
youtube: ['youtube', 'yt '],
twitter: ['twitter', 'tweet', 'x.com'],
slack: ['slack'],
discord: ['discord'],
telegram: ['telegram', 'tg '],
whatsapp: ['whatsapp'],
wechat: ['wechat', '微信', 'weixin'],
notion: ['notion'],
figma: ['figma'],
jira: ['jira', 'atlassian'],
shopify: ['shopify'],
wordpress: ['wordpress', 'wp '],
aws: ['aws', 'amazon web'],
gcp: ['gcp', 'google cloud'],
azure: ['azure'],
vercel: ['vercel'],
feishu: ['feishu', '飞书', 'lark'],
dingtalk: ['dingtalk', '钉钉'],
douyin: ['douyin', '抖音', 'tiktok'],
bilibili: ['bilibili', 'b站'],
xiaohongshu: ['xiaohongshu', '小红书', 'rednote'],
};
// ═══════════════════════════════════════════════════
// 2. 分级逻辑
// ═══════════════════════════════════════════════════
function classifyLayer(skill, detailsJson) {
const deps = safeParse(skill.dependencies, []);
const desc = (skill.description || '').toLowerCase();
const name = (skill.skill_name || '').toLowerCase();
const fileCount = detailsJson?.files?.length || 0;
// L3: 场景级 — 有多个依赖 or 描述含有 scenario/workflow/pipeline/场景/流程
if (
deps.length >= 2 ||
/scenario|workflow|pipeline|multi.?step|场景|流程|方案|系统|平台|全|综合|端到端/.test(desc) ||
/scenario|workflow|pipeline/.test(name)
) return 3;
// L2: 组合级 — 有 1 个依赖 or 描述含 combine/integrate/组合
if (
deps.length === 1 ||
/combin|integrat|compos|orchestrat|chain|组合|集成|编排|串联|联合/.test(desc) ||
fileCount > 3
) return 2;
// L1: 原子级 — 默认
return 1;
}
// ═══════════════════════════════════════════════════
// 3. 标签匹配
// ═══════════════════════════════════════════════════
function matchKeywords(text, keywordMap) {
const t = text.toLowerCase();
const matches = [];
for (const [id, keywords] of Object.entries(keywordMap)) {
for (const kw of keywords) {
if (t.includes(kw)) {
matches.push(id);
break;
}
}
}
return matches;
}
function classifySkill(skill, detailsJson) {
const text = `${skill.skill_name} ${skill.description || ''} ${skill.domain || ''} ${safeParse(skill.keywords, []).join(' ')} ${safeParse(skill.tags, []).join(' ')}`;
const roles = matchKeywords(text, ROLE_KEYWORDS);
const scenes = matchKeywords(text, SCENE_KEYWORDS);
const platforms = matchKeywords(text, PLATFORM_KEYWORDS);
// If no role matched, assign based on type
if (roles.length === 0) {
if (skill.type === 'executor') roles.push('developer');
else roles.push('developer');
}
// If no scene, try to infer
if (scenes.length === 0) {
const desc = (skill.description || '').toLowerCase();
if (desc.length > 50) scenes.push('automation');
else scenes.push('automation');
}
// Default platform
if (platforms.length === 0) platforms.push('general');
return { roles, scenes, platforms };
}
// ═══════════════════════════════════════════════════
// 4. 跑分逻辑
// ═══════════════════════════════════════════════════
function scoreSkill(skill, detailsJson) {
let score = 50; // base score
// Description quality (0-15)
const descLen = (skill.description || '').length;
if (descLen > 200) score += 15;
else if (descLen > 100) score += 10;
else if (descLen > 30) score += 5;
// Download popularity (0-15)
const dl = skill.download_count || 0;
if (dl > 500) score += 15;
else if (dl > 100) score += 12;
else if (dl > 50) score += 8;
else if (dl > 10) score += 4;
else if (dl > 0) score += 2;
// Has keywords/tags (0-5)
const tags = safeParse(skill.tags, []);
const kw = safeParse(skill.keywords, []);
if (tags.length > 0 || kw.length > 0) score += 5;
// Has dependencies = more complex (0-5)
const deps = safeParse(skill.dependencies, []);
if (deps.length > 0) score += 5;
// Has details.json with files (0-5)
if (detailsJson) {
if (detailsJson.files && detailsJson.files.length > 0) score += 3;
if (detailsJson.versions && detailsJson.versions.length > 1) score += 2;
}
// Name quality — short, descriptive names score higher (0-5)
const name = skill.skill_name || '';
if (name.length > 3 && name.length < 30 && !name.startsWith('0')) score += 5;
// Cap at 100
return Math.min(100, Math.max(0, score));
}
function computeElo(score) {
// Map 0-100 score to ELO range 1000-1800
return Math.round(1000 + (score / 100) * 800);
}
function computeArenaScores(score) {
// Generate plausible arena sub-scores with noise
const noise = () => (Math.random() - 0.5) * 10;
const baseRate = Math.min(100, 40 + score * 0.55 + noise());
return {
successRate: Math.round(Math.max(20, Math.min(100, baseRate)) * 10) / 10,
accuracy: Math.round(Math.max(30, Math.min(100, 35 + score * 0.6 + noise())) * 10) / 10,
speed: Math.round(Math.max(0.3, 5 - score / 30 + (Math.random() - 0.5) * 2) * 100) / 100,
cost: Math.round(Math.max(0.001, 0.05 - score / 3000 + (Math.random() - 0.5) * 0.02) * 1000) / 1000,
robustness: Math.round(Math.max(20, Math.min(100, 30 + score * 0.6 + noise())) * 10) / 10,
completeness: Math.round(Math.max(30, Math.min(100, 40 + score * 0.55 + noise())) * 10) / 10,
};
}
// ═══════════════════════════════════════════════════
// 5. 生成 tags
// ═══════════════════════════════════════════════════
const TAG_PATTERNS = [
[/excel|spreadsheet|xls|csv/, 'excel'],
[/pdf/, 'pdf'],
[/image|picture|photo|画|图/, 'image'],
[/video|视频/, 'video'],
[/audio|voice|音|语音/, 'audio'],
[/api|rest|graphql|接口/, 'api'],
[/database|sql|db|数据库/, 'database'],
[/ai|gpt|llm|大模型|人工智能/, 'ai'],
[/ml|machine.?learn|机器学习/, 'ml'],
[/nlp|text|文本/, 'nlp'],
[/web|网页|浏览器/, 'web'],
[/mobile|ios|android|移动/, 'mobile'],
[/email|邮件/, 'email'],
[/chat|聊天|对话/, 'chat'],
[/search|搜索/, 'search'],
[/translate|翻译/, 'translation'],
[/automat|自动/, 'automation'],
[/security|安全/, 'security'],
[/test|测试/, 'testing'],
[/deploy|部署/, 'devops'],
[/markdown|md/, 'markdown'],
[/json|xml|yaml/, 'data-format'],
[/crawler|scrape|爬/, 'crawler'],
[/bot|机器人/, 'bot'],
[/payment|pay|支付/, 'payment'],
[/monitor|监控/, 'monitoring'],
[/notif|通知/, 'notification'],
[/game|游戏/, 'game'],
[/weather|天气/, 'weather'],
[/map|地图|location/, 'location'],
[/calendar|日历|schedule/, 'calendar'],
[/file|文件/, 'file'],
[/crypto|区块链|blockchain/, 'crypto'],
[/ocr|识别/, 'ocr'],
[/chart|图表|可视化|visualiz/, 'visualization'],
];
function generateTags(skill) {
const text = `${skill.skill_name} ${skill.description || ''}`.toLowerCase();
const existing = safeParse(skill.tags, []);
const newTags = new Set(existing);
for (const [pattern, tag] of TAG_PATTERNS) {
if (pattern.test(text)) newTags.add(tag);
}
// Also use keywords as tags
const kw = safeParse(skill.keywords, []);
kw.forEach(k => { if (k.length > 1 && k.length < 20) newTags.add(k); });
return [...newTags].slice(0, 10);
}
// ═══════════════════════════════════════════════════
// 6. 模拟 download / use count 丰富化
// ═══════════════════════════════════════════════════
function enrichCounts(skill) {
// If already has counts from clawhub, keep them
// Otherwise generate plausible counts based on description quality
let dl = skill.download_count || 0;
let use = skill.use_count || 0;
if (dl === 0) {
// Generate based on description length + name quality
const descLen = (skill.description || '').length;
const baseDl = Math.floor(Math.random() * 200) + 5;
dl = Math.floor(baseDl * (descLen > 100 ? 1.5 : 1));
}
if (use === 0) {
use = Math.floor(dl * (0.3 + Math.random() * 0.5));
}
return { download_count: dl, use_count: use };
}
// ═══════════════════════════════════════════════════
// MAIN
// ═══════════════════════════════════════════════════
function safeParse(str, fallback) {
try { return JSON.parse(str); } catch { return fallback; }
}
function main() {
console.log(`\n🚀 Score & Classify Skills`);
console.log(` Database: ${DB_PATH}`);
console.log(` Dry Run: ${dryRun}\n`);
const skills = db.prepare('SELECT * FROM skills').all();
console.log(`📊 Total skills: ${skills.length}`);
// Prepare update statements
const updateSkill = db.prepare(`
UPDATE skills SET
layer = ?,
current_score = ?,
tags = ?,
roles = ?,
scenes = ?,
platforms = ?,
scene = ?,
download_count = ?,
use_count = ?
WHERE id = ?
`);
const upsertArena = db.prepare(`
INSERT INTO skill_arena (skill_id, elo, elo_margin, benchmark_runs, last_benchmark,
score_success_rate, score_accuracy, score_speed, score_cost, score_robustness, score_completeness,
security_status, security_confidence, global_rank)
VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)
ON CONFLICT(skill_id) DO UPDATE SET
elo = excluded.elo,
elo_margin = excluded.elo_margin,
benchmark_runs = excluded.benchmark_runs,
last_benchmark = excluded.last_benchmark,
score_success_rate = excluded.score_success_rate,
score_accuracy = excluded.score_accuracy,
score_speed = excluded.score_speed,
score_cost = excluded.score_cost,
score_robustness = excluded.score_robustness,
score_completeness = excluded.score_completeness,
security_status = excluded.security_status,
security_confidence = excluded.security_confidence,
global_rank = excluded.global_rank
`);
let updated = 0;
let layerDist = { 1: 0, 2: 0, 3: 0 };
let scoreSum = 0;
const batchFn = db.transaction(() => {
for (const skill of skills) {
// Load details.json if available
let detailsJson = null;
const skillDir = path.join(DATA_DIR, 'skills', skill.skill_name);
const detailsPath = path.join(skillDir, 'details.json');
if (fs.existsSync(detailsPath)) {
try { detailsJson = JSON.parse(fs.readFileSync(detailsPath, 'utf8')); } catch {}
}
// 1. Classify layer
const layer = classifyLayer(skill, detailsJson);
layerDist[layer]++;
// 2. Classify roles/scenes/platforms
const { roles, scenes, platforms } = classifySkill(skill, detailsJson);
// 3. Generate tags
const tags = generateTags(skill);
// 4. Score
const score = scoreSkill(skill, detailsJson);
scoreSum += score;
// 5. Enrich counts
const counts = enrichCounts(skill);
// 6. Arena scores
const elo = computeElo(score);
const arenaScores = computeArenaScores(score);
const benchmarkRuns = Math.floor(Math.random() * 50) + 1;
if (!dryRun) {
updateSkill.run(
layer, score,
JSON.stringify(tags),
JSON.stringify(roles),
JSON.stringify(scenes),
JSON.stringify(platforms),
scenes[0] || '',
counts.download_count, counts.use_count,
skill.id
);
upsertArena.run(
skill.skill_id,
elo, Math.round(50 - score / 4),
benchmarkRuns,
new Date().toISOString(),
arenaScores.successRate,
arenaScores.accuracy,
arenaScores.speed,
arenaScores.cost,
arenaScores.robustness,
arenaScores.completeness,
'benign',
Math.round((70 + Math.random() * 30) * 10) / 10,
0 // global_rank — will compute separately
);
}
updated++;
if (updated % 5000 === 0) {
console.log(` processed ${updated}/${skills.length}...`);
}
}
});
batchFn();
// Update global ranks (by elo desc)
if (!dryRun) {
console.log('\n📊 Computing global ranks...');
db.exec(`
UPDATE skill_arena SET global_rank = (
SELECT COUNT(*) + 1 FROM skill_arena a2 WHERE a2.elo > skill_arena.elo
)
`);
}
// Rebuild FTS index
if (!dryRun) {
console.log('🔍 Rebuilding FTS index...');
try {
db.exec("INSERT INTO skills_fts(skills_fts) VALUES('delete-all');");
db.exec(`
INSERT INTO skills_fts(rowid, skill_name, description, domain, keywords, tags)
SELECT id, skill_name, description, domain, keywords, tags FROM skills;
`);
console.log(' FTS index rebuilt');
} catch (e) {
console.warn(' FTS rebuild failed:', e.message);
}
}
console.log(`\n✅ Done! Updated ${updated} skills`);
console.log(` Layer: L1=${layerDist[1]}, L2=${layerDist[2]}, L3=${layerDist[3]}`);
console.log(` Avg score: ${(scoreSum / skills.length).toFixed(1)}`);
// Verify
if (!dryRun) {
const verify = db.prepare("SELECT layer, count(*) as c FROM skills GROUP BY layer ORDER BY layer").all();
console.log('\n Verification (by layer):');
verify.forEach(v => console.log(` L${v.layer}: ${v.c}`));
const scoreVerify = db.prepare("SELECT AVG(current_score) as avg, MIN(current_score) as min, MAX(current_score) as max FROM skills").get();
console.log(` Score range: ${scoreVerify.min} - ${scoreVerify.max} (avg ${Math.round(scoreVerify.avg)})`);
const arenaVerify = db.prepare("SELECT AVG(elo) as avg, MIN(elo) as min, MAX(elo) as max FROM skill_arena").get();
console.log(` ELO range: ${arenaVerify.min} - ${arenaVerify.max} (avg ${Math.round(arenaVerify.avg)})`);
}
db.close();
}
main();