• H3's 4 GPUs run one sharded model (H3-CONSOLE.md /v1/status), not 4
    independent workers, so a batch of N jobs is served ~serially. The
    poll loop's old fixed 200-iteration budget (~1000s at the 5s default
    interval) didn't account for queue depth: submitting a 9-job batch hit
    this live and 9/11 jobs got marked "generation timed out" locally
    while still sitting healthy in H3's queue (queue_position confirmed
    via GET /v1/videos/:id). Also treats H3's "cancelled" status as
    terminal, matching "error"/"failed".
    
    Recovered the wrongly-failed jobs by resetting them to "generating" in
    generation-jobs.json (their h3JobId was already set, so
    resumeDressupGenerations() picked them back up without resubmitting to
    H3) rather than resubmitting and burning the queue further.
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    Claude-Session: https://claude.ai/code/session_011Deddn3sM3oQnmvqWSMb4y
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  • ingest.js's syncLibrary() only carries a library entry forward as-is
    when edited is true; otherwise its periodic auto-sync (every 5 min)
    rebuilds the record from the raw H3 job and silently drops
    channel/characterId/garmentId/refDanceVideoId. That broke the M.7
    dedupe cache and would have let dance clips leak into the regular
    live-channel pool once channel got wiped. Caught while running a real
    batch generation: the second sync cycle stripped a clip's traceability
    fields within 5 minutes of it landing.
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    Claude-Session: https://claude.ai/code/session_011Deddn3sM3oQnmvqWSMb4y
    yibo authored
     
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  • Fetches characters/garments/dance-refs alongside the library on load
    and joins each clip's characterId/garmentId/refDanceVideoId back to
    their names, so an operator can see "谁的脸 + 谁的衣服 + 哪条参考视频"
    per row (M.7). No composedImageId column — the one-step pipeline
    never produces an intermediate composed image.
    
    Extends the dressup-generate.test.js happy-path test to confirm the
    join resolves real names, not just matching ids.
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    yibo authored
     
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  • POST /api/admin/batch-gen takes {characterId, garmentIds[],
    refDanceVideoIds?[]}, expands to one job per garment (cross-producted
    with refDanceVideoIds when given, else one random active dance-ref per
    garment like the single-generate default), and submits each through
    the same submitGeneration() helper the single POST /api/admin/generate
    route now uses — so the M.7 dedupe cache (existing characterId+
    garmentId combo) is honored per combo, not just per batch.
    GET /api/admin/batch-gen/status?batchId= returns that batch's
    generationJobs records for progress polling.
    
    admin-batch-gen.html: pick one character, multiple garments, and
    optionally pin specific reference dances; submits the batch, polls
    status every 3s into a progress table, and lets failed rows be
    retried individually via POST /api/admin/generate. Linked from the
    other admin pages' nav.
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    yibo authored
     
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  • generateDanceVideo() takes a queued generationJobs record through
    prompt build -> forward character/garment/dance-ref uploads to H3
    Console's /v1/assets -> POST /v1/videos -> poll -> push a traced clip
    into library.json (characterId/garmentId/refDanceVideoId). Mirrors
    generateForPrompt's submit/poll/persist shape but keyed off the new
    generationJobs store so a restart resumes any in-flight job by its
    h3JobId, same as resumeGenerations() does for the live queue.
    
    POST /api/admin/generate accepts characterId/garmentId (+ optional
    refDanceVideoId, else a random active dance-ref is picked) and skips
    straight to the cached clip if that character x garment combo was
    already generated (M.7 dedupe). GET /api/admin/generate/:id polls job
    status.
    
    Tests spin up a mock H3 Console over HTTP so the full submit/poll/land
    path runs offline. Also fixes two existing test fixtures
    (dressup-crud, admin-pages-flow) that spawn server.js without copying
    prompt-template.js — worked until T8 added the first require() of it
    into server.js, at which point the spawned server silently failed to
    boot.
    
    Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
    yibo authored
     
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